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Solipsism Level Editor

Software:

Microsoft Visual Studio 2012

Code language:

C#

Project description:

This tool allows the user to create gridbased levels and place levelblocks and other models in a scene.
The LevelEditor will convert the scene into XML Data and is able to Save / Load the level scene.
After the XML Data is generated it is possible to generate the created 2D level as a 3D level in Unity.
The generated objects will be placed on the correct position and will automatically have the required scripts needed to function in Solipsism.
This project was created as a WPF application using XAML and the ModelViewViewModel design pattern.

Project duration:

2 weeks

Video:

Conclusion:

This project was very helpful to create new levels fast for our game called Solipsism.

Application screenshots: