2 weeks modelling & texturing / 4 days rigging
I spend a lot of time modelling to get as much detail as possible, this is still a work-in-progress project.
In a future update I will further improve the textures.
19582 Polys | 34752 Tris (mostly due to the tank's threads)
Rigging demo video:
Viewport grabs (Xoliul Shader):