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Memories of Wizaria

Engine:

Unity

Code language:

C#

Project description:

Memories of Wizaria is a game we developed during the FrancoJam of 2017 at Creative Assembly.
It's a local multiplayer team brawler game which has fast paced action using king of the hill mechanics.

Project duration:

72 hours

Personal work:

• Gameplay
• Gameflow
• Design
• Team management

Ingame screenshots:

Conclusion:

We had a very well managed project with a clear division of tasks and set deadlines for the end of each day.
We received 3rd prize for our game out of all the teams participating.