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Scourge

Engine:

UDK

Modelling software:

3DsMax

Texturing software:

Adobe Photoshop

Project description:

This project was an individual project, some assets and textures are from the UDK content library, some I made myself.
Scourge is a multiplayer map I made for Unreal Tournament 3 using UDK.

Project duration:

3 weeks

Conclusion:

DM_Scourge was the first UT3 map I have created using UDK. During this project I have learned the basic features of UDK.

Ingame screenshots: